

Fixed a possible plotstopper during a bossfight near the end of the game
#Spellforce 3 romance upgrade
Fixed a bug where costs of auras were not handled correctly if the aura was an upgrade of a previously non-aura ability General improvements, bug fixes and changes Multiplayer: Bigger topics in RTS gameplay such as elven economy, orc units or upgrades Multiplayer: Balance of flying units and adjustment of their roles in armies Multiplayer: Outpost / building harassment potential Multiplayer: Hero balance and skill changes While we are still evaluating everything, you can expect a lot more from us in the coming future, including but not limited to: We’re working hard on improving the game even more in every aspect and listen closely to what you have to say about it! Thank you all for your thorough feedback posted on forums, our Discord Server and redmine. Standalone installer updated: 21 June 2019. Ranger Special Shot visual effects adjusted A few bugs with Channeler’s Blessed Helmet have been fixed and it no longer spreads invulnerability Each loading screen narration voice over will now only be played once per playthrough (except when loading a savegame) Added “Keep it down!” configurable hotkey to temporarily lower speech volume Added option to disable narration voice overs on skirmish maps entirely (can be found under Options -> Sound) When a building is upgraded, its health will no longer be restored to 100% but only by the difference between the old and new maximum health Immobilized creatures do now use auto attacks correctly Auras are now properly deactivated when caster cannot afford them anymore Fixed player being able to interact multiple times with some objects which should only be interacted with once Fixed loading screen narrations sometimes not being played correctly in coop sessions
#Spellforce 3 romance Patch
Occultist's Blood Confuence got an addition heal with the base value of 300 addedĬhangelog for Patch 4 (added 20 June 2019): Occultist's Blood Confluence Leech has been increased to a base value of 100 Fixed Goblin Shaman's Healing Totem (II) to now correctly heal your units Druid Rot Stone Ability Damage has been reduced from 100 to 75 per tick

Brute Force and Arcane Force Perks have been reduced to +30% Spellpower and attackpower per level Added visual Effects to Wolf Guard Commander's Beacon of Immortality Wolf Guard Commander's Hymn of Retaliation now does Damage based on the max health of the target Increased Focus Regeneration for hereos when out of combat Difficulty of RTS Battles on Normal difficulty has been slightly reduced Fixed a possible crash when opening the Versus menu after prevously performing certain actions while in-game Fixed defeat state not being triggered in some RTS missions after losing your capitol sector Fixed occupation display on Dwarven Dropship using incorrect icons
#Spellforce 3 romance for free
Fixed an issue that could allow players to infinitely respawn titans for free after only paying for them once Changelog for Hotfix 1.0.2 (added 03 June 2019):
